In a move that feels straight out of the "Did they really say that?" playbook, Ubisoft now claims that microtransactions don't just boost revenue—they actually make games more fun.
If implemented in a specific way, I actually agree.
Getting thousands of lootbox cosmetics unlockable through MTX or by normal playing is awesome. The MTX funding means the devs can continue to support the game.
Having 10 minor variations on one cosmetic or making unlocks incredibly time consuming is not. Not to mention the millions of other ways they can undermine gamers over greed.
Maybe if it actually worked that way, but i think in most cases it’s just the publisher going for a cash grab and will not support the devs. If anything it takes away support from good content and is put towards mtx content instead and now you have minimal effort gameplay and a flood of unwanted mtx content making it harder to get the thing you want and other ways of forcing you to pay since playing is becoming to unreasonable of a way to acquire it
If implemented in a specific way, I actually agree.
Getting thousands of lootbox cosmetics unlockable through MTX or by normal playing is awesome. The MTX funding means the devs can continue to support the game.
Having 10 minor variations on one cosmetic or making unlocks incredibly time consuming is not. Not to mention the millions of other ways they can undermine gamers over greed.
How is being paid lootboxes more fun than free ones? Some NRG on the rewards is OK, but needing the credit card on top doesn’t as to the fun
Maybe if it actually worked that way, but i think in most cases it’s just the publisher going for a cash grab and will not support the devs. If anything it takes away support from good content and is put towards mtx content instead and now you have minimal effort gameplay and a flood of unwanted mtx content making it harder to get the thing you want and other ways of forcing you to pay since playing is becoming to unreasonable of a way to acquire it