I’ve non-googled this, but everything in the results is so ‘slop’ that it hurts to read. The only halfway helpful result was apple’s page for developers, but I was curious if one has to use their xcode/swift environments.
I’ve non-googled this, but everything in the results is so ‘slop’ that it hurts to read. The only halfway helpful result was apple’s page for developers, but I was curious if one has to use their xcode/swift environments.
I’d like to highlight your comment at the end: if you make a Portable Web App (PWA), it’ll run on iOS and Android and doesn’t require a developer subscription, an App Store or anything else. Just knowledge of the APIs and an idea.
Once you’ve proven the concept as a PWA, you may want to convert it to an app to get access to more protected APIs and get it onto the official App Stores though.
But with WebASM as a target, anything that doesn’t require a specific OS API runs just as well through a PWA as using an official dev environment.
Don’t PWAs only work on European iPhones?
PWAs have worked on all Android and iOS phones since the OG iPhone that didn’t have an App Store and expected ALL apps to be PWAs.
Google and Apple just don’t advertise the fact anymore and removed PWAs from their official development target list.