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Joined 2 years ago
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Cake day: June 12th, 2023

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  • I’ll have to try on Linux but my portable disk is exFAT and I use it for Steam games on my MacBook (both native and Windows) with no issues. Though, that’s through the classic way of running Steam in Wine since there’s no Proton.

    Maybe Steam tries to put the Proton prefixes on the drive along with the games and that’s the problem? Wine certainly does need symlink capable FS to work.

    If there isn’t already, I’d report this on the Steam for Linux issue tracker (on GitHub for some reason).

    video games in general rely on symlinks

    No they don’t, any more than any other application. Video game files certainly don’t contain any symlinks usually.


  • Since jujutsu is Git-compatible it has very much replaced Git for me and is what I’m using for everything now. Its workflow is so good and miles ahead of Git.

    I was trying out Pijul for a while before that and while it has a lot of great ideas and has a lot of potential due to the way its foundations work its interface is way too janky right now and missing features and nothing I’ve reported or the many changes I’ve submitted have been fixed/pulled since March. I’d really like it to be good but alas…


  • When I’m living somewhere where I control my home network again, I’m definitely setting this up.

    Last time I got as far as setting up DNS64/NAT64 and then Steam stopped working so I reluctantly enabled IPv4 again. CLAT seems like a great solution for that that I didn’t know about (or didn’t try)

    It would be so funny if Apple actually enforced their rule about every app having to work in an IPv6-only environment. Maybe if some of the worst offenders got kicked off the holy App Store all at once to whose every whim they usually answer, they’d actually finally bother fixing their shit.










  • I’ve been trying VS Codium out for Rust/C++ development after avoiding it for years. (Used to use CLion until it for some reason stopped scaling consistently a couple days ago after I reinstalled my PC.)

    So far it’s pretty good, except that run configurations seem extremely half baked and inconsistent between the two languages (or rather between build systems, at least for CMake, which doesn’t use the built in one at all; maybe specifically because it is half baked).



  • sourcehut. I like how it’s structured, where issue trackers, repos, and so on are independent of each other but can be grouped using a project, and you can have as many of each as you want or none at all. You should be able to have a huge monorepo with many issue trackers, or a single issue tracker for a project split across many repos if you want. GitHub doesn’t really allow you to do either, certainly not the former, and same with most of the alternatives. Everything else seems to clone GitHub’s workflow for contributions as well which I can’t stand (sourcehut uses git send-email as the primary contribution method — but there is also a GitHub style PR button —, which apart from the email jank I find much better because once it’s set up you can just send changes to any project with just a local clone; it also means you don’t even have to be registered on sourcehut to send changes to a project hosted there).

    I also self-host cgit I suppose but that’s not really a GitHub alternative.


  • Apple

    I’ve submitted at least 8 bug reports to them since Oct 2023 (and also many suggestions) through their feedback app. No response to any of them until now. The only closed bugs I closed myself because the problem went away in an update.

    I’m pretty sure they don’t have any bug triager whatsoever.

    I’ll keep doing it out of spite and because it’s what I do for open-source as well, but I’m really not sure if it has any effect at all.


  • It’s very funny you say MOV and HEIC are proprietary and then list MP4 considering

    • HEIC is just H.265, the video codec, used to encode images
    • H.264, the codec used for most mp4 files has the same license as H.265 with patent bullshit license fees going on
    • MP4 container is pretty similar to MOV, and is also not an open standard
    • this also means MOV and MP4 can be losslessly converted
    • Apple provides documentation for MOV format free of charge while ISO really wants you to pay to get official standard PDF
    • All this doesn’t matter anyway because ffmpeg can decode everything (though I guess it might matter in bizarro land where software patents are a thing)

    Also Android can totally read at least HEIC images. Not sure about MOV. Any of this is also not related to the problem the OP has.