Hobbyist developer, Linux enthusiast, and Arch Linux user.

“The only things constant in this world are death and taxes, I’ve got both!” — Skeleton Merchant, Terraria

  • 10 Posts
  • 145 Comments
Joined 3 years ago
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Cake day: June 29th, 2023

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  • The mindset that treats AI like the bubonic plague. It’s not something that should be avoided. If used properly, it can be a great asset for people.

    AI is just a tool, and you shouldn’t blame it for humans’ misuse of it. Instead, we should treat it like other tools: as something to use for appropriate situations/tasks.

    The “if used properly” is the hard part: AI is good for simple tasks, like organizing and labeling things. However, as of 2026, AI is not sufficient for tasks involving creativity like art and music. It doesn’t capture that human aspect yet (It could in the future).

    TL:DR: My point is that AI isn’t inherently bad, like many people make it out to be. Instead, it’s how humans use it that can make it bad.




  • Quite a few for me:

    • OneShot: The melancholic music blends with the atmosphere of the game and its really good.
    • OxenFree: On its own, it’s good. But when playing the game, it really helps sell the ambience. Also, first soundtrack I’ve ever listened to that had encoded messages in it.
    • Celeste: Really helps represent Madeline’s emotions and mental state.
    • A Hat in Time: Some of the orchestras in the soundtrack are really good, almost rivaling Nintendo. Some of them are a vibe too.






  • RDR2: Last mission of the game. Crashed two-thirds through it. Gave up. Fuck that, I’m not redoing that shit.

    Sleeping Dogs: After gaining freeroam and a couple main missions (the first stealth one where you’re planting that listening device in a restaurant), got bored of the game. Feels like A worse GTA IV and Yakuza game. IDK I just didn’t vibe with it.

    Psychonauts 1: Last level (Circus). If you know, you know. It’s awful.

    Spyro: Reignited Trilogy: 100%ed 1 and 2. Gave up on 3 because it got boring and I hated the skateboarding levels.

    It seems the trend is when games get boring/repetitive, or some bullshit mechanic/mission/event is involved.








  • Digital currency to ‘replace’ physical currency.

    Gone are the days of storing physical coins that could increase their value in the future. Instead, we have digital coins with a dog on it and can be lost via hard drives dying.

    This also includes items like credit/debit cards, gift cards, and pre-paid cards. A single piece of plastic should hold less value than natural metals like copper and nickel.

    Something with actual mass should hold more value than something without mass (data).