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Joined 1 year ago
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Cake day: August 12th, 2023

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  • I had a conversation with my second grade teacher on Instagram the other day. I posted Matthew 25:35-40 on my story with the comment “I can’t believe so many Christians I know support a president and a government that would willingly and forcefully kick Jesus himself out of the country thousands of times.”

    She replied saying that this verse doesn’t apply for the same reason that I don’t allow just anyone into my house: because there are people who shouldn’t be there. There’s just so many things wrong with her logic AND her premises that I barely knew where to start, and that’s part of the problem. Fascism works by sowing doubt in the fabric of credibility. All she really knows is that her idea of Jesus comforts her, and so finding comfort somewhere probably means she can find Jesus and righteousness there too. You can’t really teach someone to care because they probably already do care, but you have to teach them to see the things that are actually happening, to trust the real experts, and to see the connections between themselves and the people who need care.






  • When I played Cyberpunk 2077 for the first time, I chose the “nomad” backstory which defines essentially a character who has been so burned by late stage capitalism that they ran away to live in a small commune in the desert.

    While playing through the game, I thought the advertisements littering Night City were incredibly jarring like they were supposed to be from a Borderlands game, or at least one that was way more tongue-in-cheek. The world of Night City was far too depressing to reasonably include those utterly ridiculous ads and it made it hard for me to feel immersed. Then it hit me; that’s exactly how I was supposed to feel, and then it paradoxically made me feel like this game set in a future world with insanely high-tech appliances available to all its citizens was indistinguishable from my own. I literally forgot multiple times that this game was set in an alternate future and not just in some city in California



  • Humanity as a community has yet to grasp what it means to be good to each other. If we try to create life similarly intelligent to us we’re 100% fucked in the head, and it would take that lifeform no longer than it takes a human (let’s say middle-school level maturity) to determine that there’s no chance in hell Humanity will treat it any better than we treat ourself. Morally speaking, doesn’t matter if you believe in absolute or relative morality, that situation ends badly everytime.

    Would it be cool if We managed it to create life? Of course. But learning to be a morally structured society is WAY fuckin cooler


  • Titanfall 3. I’m doubtful it’ll happen as long as Apex Legends and/or the Cal Kestis Jedi series is profitable, and if it does come it’ll be riddled with microtransactions in the multiplayer but honestly if we get some new evolution in the waltz between titans and pilots I’d still dig into the multiplayer for at least a few hundred hours. With the new server-side tech I imagine if they tuned the graphics to a more cartoonish style, they could 100% create a Titanfall-Battlefield crossover game with massive maps and plenty of environmental destruction that would be unbelievably fun and intense. Not to mention TF2’s campaign is in need of a follow-up.

    In the same vein I’d love to see a direct sequel to Red Faction Guerilla. I’m not sure what caused it but it seems like AAA studios have shied away from destructible environments in a stupidly disappointing way. Rainbow 6: Siege is the only modern game with a seeming dedication to unscripted destruction; even Battlefield 2042 notably lacks it. RFG had some unbelievably fun mechanics when it came to the mixture of open world and destruction. Not to mention the themes in that game’s story would resonate well with most people nowadays.






  • “First we get rid of strict typing. What’s next, setting a boolean variable equal to a string?!?”

    If you look back at the arguments against interracial marriage, they mirror almost all of the arguments against gay marriage to the letter. Some people are convinced that their world as it exists when they come of age to participate in it is the way it should always be. So my bet is that their deal is they don’t want to learn anything new. Learning can be hard and it’s not always fun to learn and more importantly the global capitalist society constructed for us is not conducive to learning so people are greatly encouraged NOT to learn.





  • I want to say it was Putt-Putt Goes to the Moon, but it very likely was the earliest Math Blaster, or one of the Reader Rabbit point and click adventure games.

    Possibly, it was that Barney game for one of the earliest Macs that came with a giant ball mouse to teach kids how to use a mouse.

    IDK, the first I remember falling in love with was Super Smash Bros. on the N64. It made me desperately want an N64



  • Short answer: Realistic

    Long Answer: I think there’s a time and place for both. Idealistic can be very fun and comfortable to fall back on. However, like your typical “Jack Smith, highly-trained and deadly secret government agent” protagonist, there’s way too much idealistic romance in pop culture to the point that I believe it skews how many people expect relationships to work. That’s commonly unhealthy and occasionally dangerous, so I think we need more popular depictions of realistic romance, and by romance I mean all kinds of relationships. ESPECIALLY close, tight-knit non-sexual friendships between men and women.