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Cake day: July 4th, 2026

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  • Just as update — I managed to compile it on linux, by replacing couple of libs and removing most of win depended calls. It crashes on game launch due to memory allocation problem. I think core part with how memory allocated needs to be redone in order to go in game.

    And I think all what I’ve done so far makes no sense to continue, cause there another actually working crossplatform emulator — SharpEmu (also based on Kyty)

    Upd. Also, new emulator have exact same problem, so I’m not so sure if it really emulator problem or demo that I use for testing.



  • Fair. I just hate damn thing. Been using linux since 2010 and till like, 2016 nothing ever worked in wine for me. It was always some weird library problem which was hellish experience to install and like, after that process you could hit roablock like “net4.5” which just wasn’t supported. And all of that just to launch installer, not even the program itself. Proton meanwhile just works.

    But yeah, even if it works, it will take a hit performance wise. Considering PS5 have somewhat fresh zen2 cpu with relatively high IPC, any additional layer can cause a problem. Not like, a problem for top of the line CPU with something like zen4 or zen5, but for anything weaker than that - absolutely.


  • Regarding wine\proton - answered in another comment. Regarding “eventually porting it” - it usually becomes quite the task, cause of all the windows dependencies inside. I recall that was one of the main problems with Cemu for example (weirdly, not so much with cpu emulator part itself). It looks like it already using Qt6 and C, so it shouldn’t be too hard, but it easy for me to say, cause I’m not the one who will port it after all.

    Upd. Yes, thank you unknown user for silent downvote. It clearly explains to me what you disagree with and clearly you already analyzed whole repo with this project and already ported it to linux.


  • First of all - nothing runs under wine. You need to be a wizard to make anything work there. Hence we have proton that already preconfigured with everything you may need to run games\programs.

    Regarding this emulator - haven’t tested it , but it most certainly a bad idea: emulators often relay on obscure instruction sets to run as performant as possible, and in case of this “emulator” as I understand it, it more like a translation layer somewhat similar to wine itself (shadps4 works this way too). So by running it thru wine you looking at multiple layers to map ps5 x86 calls to windows x86 to then linux x86. Which is kinda meh and comes with CPU performance hit.

    Upd. And I get downvoted. Clearly anyone can install like, vscode on pure wine, without ever touching the wiki or winetricks. It just works and I’m the problem. Downvote me more, that will do it!