

I like you can set custom exif tags like artist with open camera.
I like you can set custom exif tags like artist with open camera.
An example site that takes user submissions and is not a wiki:
https://github.com/nerdydaytrips/website
Users submit a form that is turned into a github PR, hosted with cloudflare worker. Site itself is completely static, made with hugo. The data about each map pin is simply key/value in the frontmatter of a markdown file:
https://github.com/NerdyDayTrips/website/blob/main/content/daytrip/eu/gb/1066-battle-of-hastings.md
Simple but effective and can be styled however you need (hugo has themes). Moderation can scale by adding more contributors who can merge PRs.
UPDATE: migrating the flatpak by simply updating now works for me. End up with the minetest dir symlinked to the new luanti dir. No idea what fixed it.
Looks like 5.12.0 is only available as a flatpak under a new ID: org.luanti.luanti. The old net.minetest.Minetest has stopped at 5.11.0
https://github.com/flathub/net.minetest.Minetest/issues/103
Flatpak should prompt you to migrate to the new ID when you update, however this didn’t happen for me.
https://docs.flathub.org/docs/for-app-authors/maintenance#end-of-life-rebase
Could be some version of this bug:
https://github.com/flatpak/flatpak/issues/5819
Has anyone else managed to migrate to org.luanti.luanti ok?
https://codeberg.org/mineclonia/mineclonia/issues/2456
Marked as outdated however still useful I think
Changelog
https://docs.luanti.org/about/changelog/#5120--5130
5.12.0 → 5.13.0 #
Released on 1 August 2025.
Deprecations and compatibility notes #
Vectors passed to C++ API functions may no longer have nil components.
This change can reveal logic issues within mods.
Client / Audiovisuals #
9-slice formspec image buttons now display correctly with gui_scaling_filter (Krock)
Fixed an issue where main menu dialogs could overlap upon start (grorp)
Tabs in formspecs can now be changed using Ctrl(+Shift)+Tab (siliconsniffer)
The formspec element model[] now supports floating-point frames (appgurueu)
The minimap now correctly displays drawtype = “air” nodes (Xeno333)
Main menu ContentDB usability improvements (grorp)
Meshgen (i.e. visible mapblocks) code cleanups and improvements (sfan5)
Add keybinding for world close key (keymap_close_world) (DragonWrangler1)
Relaxed path checks in the main menu to allow downloading mods to symlinked directories (sfan5)
World / Server / Environment #
The Luanti version is now printed after the ASCII logo (sfan5)
Fix main menu hang caused by dropped DNS packets (sfan5)
Fix newline conversion in formspecs on Windows (copy & paste) (PtiLuky)
Fix crash caused by empty particle spawner texture (Krock)
Script API / Modding #
Various lua_api.md improvements (grorp, jordan4ibanez, Xeno333, TheEt1234)
Empty Voxel Manipulators can be created using VoxelManip:initialize() (sfan5)
Fixed an issue where sizeless text input formspecs would incorrectly send ExitButton as text (Krock)
core.show_formspec now allows showing a player inventory (Krock)
core.get_node_raw is now a public API (sfan5)
New API function core.get_mapgen_chunksize() (sfan5)
Newly spawned entities now have a persistent GUID, see ObjectRef:get_guid() (sfence)
Misc / Maintenance #
Many various code improvements and cleanups (sfan5, PtiLuky)
Improved unit tests (sfan5, lhofhansl)
Model skeleton animation cleanups, test and documentation (appgurueu)
Header files are now added as CMake sources (useful for Visual Studio (Code)) (PtiLuky)