Our News Team @ 11 with host Snot Flickerman


Yes, I can hear you, Clem Fandango!

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Joined 2 years ago
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Cake day: October 24th, 2023

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  • I mean, fair take, but sometimes more thoughtful and forward-looking companies aren’t looking for fast return on investment.

    It could be argued similarly for Valve that all their investment in Linux ecosystems and open source in general when Linux desktops account for just over 3% of all desktop installations while Windows sits comfortably at 70% of the desktop market, just isn’t a lucrative investment.

    While in the long-term it frees Valve from the restrictions of the Microsoft environment and from the risk that Microsoft would make it more and more difficult for Steam to integrate as they try to make their own game store and Game Pass the premiere gaming experience on Windows, those are future risks that are speculation, even though they are rational speculation.

    Investing so deeply in open source isn’t a lucrative thing for Valve to be doing, but they’re looking at long-term goals.

    In other words, I could see the goal here being something like protecting the Bitwarden brand and making sure more people are using their official client than unofficial with the goal of making it easy to use and enticing people into the general Bitwarden ecosystem long-term. Ten years from now, people who have been running Bitwarden Lite might have a lot more options for integration and paid services than people simply using Vaultwarden.

    Is that lucrative? No, but it’s still pursuing brand-name dominance and keeping people officially within their ecosystem as a way to grow userbase and give users more features (including paid ones) that may not be immediately available or easily integrated with Vaultwarden.




  • This is what most companies seem to be aiming for these days as well, along with business-to-business sales as opposed to business-to-consumer sales.

    For a long time now, many companies have stopped trying to increase profits by increasing the customer base, but rather are shrinking the customer base with intent to make up the difference and then some with increased costs.

    I did some back of the napkin math on the price increases for Xbox Game Pass the last time around, and the numbers were basically that they could lose about a third of their customers for Game Pass and still break even, so as long as they lost less than a third of their customer base, they were still creating more profit than before. They would need to be pushing losing fully half of all subscribers for it to make a negative dent on their profits.

    This is late stage capitalism. This is rent extraction where they are indeed happier to make $0 because their customer base was already so vast that they can afford to have a significant portion of those customers bail and they will still make money.




  • Snot Flickerman@lemmy.blahaj.zonetoSelfhosted@lemmy.world!@$& Homelab Networking
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    2 months ago

    When you do it for work, you log what you have changed each time you make a change to try to fix it, and you log what you revert, so you can keep track of what you have tried, what worked, and what didn’t and have a clearer idea of what the solution was.

    Sometimes it really does take a while to nail down though, and sometimes it isn’t entirely clear why what worked worked. Especially if you’re a junior network engineer without as much experience.