Ah ok, they already have a built-in hand-wavey mechanic to explain it. That’s handy. Extrapolation from their inability to think creatively and only mimic, it seems like that would indeed set up for physical mimicry too. But that would probably get old fast, since it would have to be at the expense of gaining stuff naturally with levels. You’d either have to be trained everything you want to know, or have the DM set up encouters that makes sense for picking it up eventually. Maybe fun for the first couple levels, but just unnecessary tedium as it goes on.
Certainly makes more sense fun-wise to retcon the scope of the curse to a more limited handicap. Something that fits the scope of a single hardship slot.
I have yet to get anything else to look or run as nice as virtual desktop, even stuff that lets you use higher bitrate just ends up bogging down the headsets decoder and not looking better while also having worse latency.
With VD I get a nice looking game at or below 30ms total latency.
And when I play from my computer while at my brother’s or friends houses, it’s 36ms or less latency, but otherwise looks the same.
And of course, when using the actual desktop mode instead of playing VR games, it’s an even bigger leap over the other options. Like <6ms latency, <12ms from other peoples houses. And two 4k 120hz screens, that actually look 4k, despite only having enough physical pixels to support 1440p at the 80 degree fov I have my monitors take up. But since every frame renders a slightly different set of pixels, you basically get a free sort of temporal anti-aliasing that effectively up-scales the resolution of the screen enough to see all the detail the real 4k screen is showing. Not every frame, but enough that your brain sees it anyway.