Hmm that’s not a bad idea. I am running an older setup so I’ll have to see how that fairs while I do normal tasks.
Hmm that’s not a bad idea. I am running an older setup so I’ll have to see how that fairs while I do normal tasks.
Thanks! It feels good to be back.
Aah okay that makes sense. I wouldn’t mind the extra space.
If that’s turned off, do you know if the game generates and caches shaders as you play? If so, does that also apply to games run outside of Steam?
Currently I’m just playing games like Hunt Showdown and Helldivers.
Yeah I saw that when I was previously running into this, but wasn’t sure if it would leave performance on the table. Also, I’m curious if you could run it once, turn it off so you don’t process them again, and if that would be beneficial for subsequent runs of the game even after updates (assuming not since they’d probably be invalidated).
Performance wise it was better for almost every game I played! I’m more used to Linux because that’s what I use at work, but I don’t have the greatest Internet connection, so that’s why the shader caches suck.
I’ve tried Linux gaming for a good bit but it doesn’t seem like it’s quite there yet. For the games that worked it was amazing! The only other thing that was annoying was the constant downloading for the shader caches basically every day with steam (yes I know they can be disabled). I was using Bazzite for those wondering.
My first thought was “that doesn’t look like mayo…”
LACT isn’t a bad stand-in for some of adrenaline’s features, but it obviously doesn’t cover everything.