Don’t you mean infiniminer clone?
This is a very early test of an Infiniminer clone I’m working on. It will have more resource management and materials, if I ever get around to finishing it.
-notch, creator of Minecraft on his early block game demo “cave game tech test”
Homophobia and pedophilia, name a more iconic duo
Voxelibre is built to emulate minecraft.
Minetest as of it’s current release series is more an engine for games in the same genre as minecraft.
If for some reason github.com is unreachable for you I pickled the page and downloads at http://web.archive.org/web/20240520191059/https://github.com/alemart/opensurge/releases/tag/v0.6.1
Pretty soon they’ll need to change the name to HipsterDOS.
FreeDOS before it was cool.
If going for more fully open, freedoom is a set of two standalone FPS campaigns(freedoom phase one and two) that also supports doom mods by having free texture/sprite replacments that slot into places where a mod is attempting to use original doom textures/sprites.
For most mods it works well enough but sometimes you’ll see a frame of custom animation meant for the original doom monsters.
There’s also a deathmatch Wad that works without needing the main doom/freedoom wads, freeDM.
Yes but a lot of people use and circulate 1.6 as the “last good release” before the nagscreen, at some point between current release and 1.6 they also bundled adware in with the installer
pj 1.6 and below allow code execution exploits by crafting roms that stuff crap in memory regions outside of what a real N64 would use.
If you mean Wefwef.app that literally IS voyager running as a PWA as can be seen in settings -> about.
The official PWA instance is https://vger.app/ and self hosting instructions are in the github repo linked by f-droid.
Font options are in settings -> appearance
This is more twitch-like service than it is like youtube, for that there’s peertube:
I forgot that this was the game that was happening around…
oh, and region one never has hidden rooms on the first floor so don’t use turns searching for those until the second floor of a new run.
An important aspect of roguelikes is simply to know what you have. The colored potions, scrolls and rings all get their effects randomized at the start of every new game and identifying them is huge for your survivability.
It’s best if you can identify items without using them first, I use the alchemy pots to transform identify scrolls into the version that randomly identifies four at a time for this reason.
Also, use the feature that lets you identify hidden doors on at least the walls of a floor’s entrance and exit, hidden rooms can contain valuables like potions.
Every region(themed set of five floors) has a total of three scrolls of upgrade and two potions of strength, make sure to get these before the bosses on the fifth floor of the region.
Slightly behind(2.2.0) but here’s the f-droid link for this game
https://f-droid.org/en/packages/com.shatteredpixel.shatteredpixeldungeon/
Another gzdoom compatible one is blasphemer, basically freedoom but for heretic(has it’s own original levels to be clear)
liblast is a wip fps project for the godot engine
On android it’s better than Mario Kart tour.
Tour is kinda like mainline Mario Kart except the characters are all drunk behind the wheel while the STK you get is the desktop game playble on mobile, including addon support.
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