X11 has multi pointer but I have no idea how usable it is https://wiki.archlinux.org/title/Multi-pointer_X
Game dev and Linux user
X11 has multi pointer but I have no idea how usable it is https://wiki.archlinux.org/title/Multi-pointer_X
It should - I don’t have one myself but I had someone test it and there weren’t any issues. It has full steam input support too.
thanks!
Csgo and 2 have a “trust” system to keep track of player behavior and put you in games with others of similar trust value. So if you get reported often or have a history of bad behavior, you’re more likely to be put in games with other bad actors, and vice versa. Idk how effective it is though.
Honestly there isn’t a great solution, which is kind of why I avoid competitive multiplayer games. Even kernel level anticheats can be circumvented.
The nice thing about vac is that theres pretty much no false positives. And valve will occasionally update it, catching a ton of cheaters off guard and getting them banned.
Probably not, but so far they haven’t gone after any recompilations.
I think the way it’s set up puts it in a similar situation to the decompilations, like the Mario 64 PC port. As long as they don’t distribute pirated material or openly encourage piracy, I don’t think there’s much Nintendo could do.
Damn, really? You can’t just separate out the console-specific code? I wasn’t going to release on console for a few reasons but I’ll have to keep that in mind if I ever want to.
No, I definitely want to do it. Just want to be forward about the limitations. But putting it up for preservation and reference is still really valuable imo.
I probably should, I do have a blog but don’t use it as much as I should.
I’ve considered it, although it’d be a situation where it would probably just be the game code without assets (sounds, textures, etc.), since those are under different licenses. Also, it’s not really a “living” game like most FOSS games - once it’s released it will pretty much be in its final form. So if I make the code public it’ll mostly just be for reference.
Huh, same. That probably shouldn’t be the case.
Edit: just realized this is a setting under “Look and Feel.”
Some instances are still clinging to life. I wouldn’t rely on them but use them while you can.
Not if you just eat them whole.
Pretty much the entirety of Waltz from DS9. https://youtu.be/R2HY50xw3WU
Dukat usually appears like he’s trying to be a good person, despite all the terrible things that happened under his watch. But this episode breaks that down until he finally stops lying to himself.
It did, they just added proper support so they could verify it (better ui size, controller support, etc.)
I think the the main reason is that they’re private with no intention to go public. They’re not beholden to random shareholders who know nothing about games and just want infinite growth, their decisions are actually made by people inside the company.
It’s kinda cheating but The Beginners Guide is a game I think about all the time. As someone who makes things, the themes it explores about validation and the purpose for creating art really hit home.
For just a profound moment, the sun station in Outer Wilds.
It really marks a turning point in the game when you find that out. I assumed like most people that it was a classic tale of science gone wrong, and now I have to fix it. As a video game it’s also really easy to assume that your goal is to fix everything - to save the solar system. But there is no villan, and no solution. You and everyone in the solar system will die and there’s nothing you can do about it. It’s a really powerful subversion of expectations that works well with the games themes.
I use https://postimages.org/
I haven’t used those so I don’t think so. But it lets you add music from local networks, and you can add streams from a URL (even supports youtube links, which is a way to watch youtube without ads without pihole or a third party app).
People are right about flatpak - it will generally keep stuff out of your actual root/home directory. But like you implied, the steam flatpak is unofficial so you may run into issues. With that said, I’ve used it and know many people who use it without any problems.
And depending on the game, you might be able to run it directly with steam offline, or even straight from the executable without steam open at all.
Of course this isn’t airtight, but there are ways to check the permissions granted to flatpak applications. And IMO it works well enough for games. Ofc this depends on how paranoid you are and your reasons for wanting this (fear of a game being a virus, not wanting clutter in home, wanting protection from a bug that would delete data, etc.).