Alright, here are the official stats: getting perfectly clean gives you the buff Cleanliness IV for 1 hour, which then degrades to Cleanliness III for 3 hours, to Cleanliness II for 8 hours, followed by Cleanliness I for 12 hours.
The time runs at a base rate of 1 hour per hour, but your environment may lead to the rate accelerating or decreasing. For instance, being out in the hot sun may lead to sweating which increases the rate to 1.25-4 hours per hour depending on how hot it is and your passive constitution score and buffs. Being in a perfectly air conditioned, filtered environment could reduce the rate as low as .5 hours per hour.
There can also be instant hits to the timer. For instance, being hit by a thimble of mud may take off 10 minutes at once, slathering it to to cover more skin will take off a larger chunk from the timer.
I wonder, do the Clean buffs stack? Or are you a percent clean?
Definitely doesn’t stack because i feel like if i overclean i get dirtier quicker. What’s so unfair about this is that the dirty debuff stacks.
So yeah, there’s a percent clean and when you get over 100% you’re in raw skin territory. Microbiome extinction.
Alright, here are the official stats: getting perfectly clean gives you the buff Cleanliness IV for 1 hour, which then degrades to Cleanliness III for 3 hours, to Cleanliness II for 8 hours, followed by Cleanliness I for 12 hours.
The time runs at a base rate of 1 hour per hour, but your environment may lead to the rate accelerating or decreasing. For instance, being out in the hot sun may lead to sweating which increases the rate to 1.25-4 hours per hour depending on how hot it is and your passive constitution score and buffs. Being in a perfectly air conditioned, filtered environment could reduce the rate as low as .5 hours per hour.
There can also be instant hits to the timer. For instance, being hit by a thimble of mud may take off 10 minutes at once, slathering it to to cover more skin will take off a larger chunk from the timer.
I miss when games were simpler…