🔴 Get my premium monthly newsletter - https://gamemakerstoolkit.com/digest/ 🔴Hollow Knight: Silksong is the latest game to join the "difficulty in games" d...
I have played through Hollow Knight twice so I am pretty familiar with this gameplay style and I did just recently played through Hollow knight again before this game came out. I agree this game is difficult, but it’s not that difficult. Every boss has a pattern that can be learned after three or four tries.
And yes, I know you’re “supposed” to use tools to quickly kill the minions, but every try uses up so many shards that you need to farm them in between tries, feeding into the broken economy. Why are there even shards as a currency in the first place if tool usage is limited and refilled every run.
I have played through Hollow Knight twice so I am pretty familiar with this gameplay style and I did just recently played through Hollow knight again before this game came out. I agree this game is difficult, but it’s not that difficult. Every boss has a pattern that can be learned after three or four tries.
Except Trobbio. Fuck his balls
TROBBIO!!!
With a rusty carving knife!
You say that but then Team Cherry makes bosses
Spoiler
like Savage Beastfly (and a rematch)
with RNG minion spawns.
And yes, I know you’re “supposed” to use tools to quickly kill the minions, but every try uses up so many shards that you need to farm them in between tries, feeding into the broken economy. Why are there even shards as a currency in the first place if tool usage is limited and refilled every run.
I hardly ever use the tools. They are full for me most of the time.