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Cake day: October 29th, 2026

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  • There is someone who works a new stand. Everyday an elderly man walks up to the stand, looks at the news papers and the walks of in disgust.

    Eventually the worker stops the old man and asks him “Why do you do that every day?”

    The old man says “I am looking for a specific obituary.”

    The worker says “But the obituaries are in the back on the new paper.”

    The old man says “Not this one.”











  • Having a Glide wrapper is actually kind of neat from the developers perspective because it is basically a “Done” API with a fixed software base. I don’t think anyone is making new Glide code nowadays.

    I say this because in the past there were projects to provide things like DirectX compatibility to Vulkan/OpenGL bY just doing a 1-to-1 API interpretation. That’s all well and good until you realize that a lot of games use the API in weird ways and that there are loads of driver side adaptions for Nvidia/AMD/Intel that exist outside the DX space. Early progress is no indicator of future progress.

    But with Glide, no chance Turok 2 or Incoming is getting an update. You can account for any oddities that came up along the way.